Factorio v0.13.18
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Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet.
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Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm.
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Changelog: v0.13.18
Changes Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation.
Balancing Increased tank machine gun range to 20.
Bugfixes Fixed console command warning not sticking through save-load. (31132) Fixed that vehicle machine guns would show in the logistics request and inventory filter selections. Fixed crash when number animation variations of unit-spawner entity is reduced. (31205) Fixed clearing blueprints didn't clear the label. (28610) Fixed crash when removing entities that had active alerts. (31247) Fixed that sending random garbage to the RCON port could crash Factorio. (31185) Fixed GUI size issues with modded recipes that have a ton of effects. (30654) Fixed script errors with tight spot level 5. (29724) Fixed the market entity not migrating/handling removed items it was offering. (30875) Fixed sound settings not applying when pressing escape. (30319) Fixed a crash that would happen after changing UI scale with the inventory open. (30983) Fixed deconstruction would reset the build rotation value. (31466) Fixed copy-paste between inventory sizes applying the inventory restriction oddly. (31473) fixed game.regenerate_entitiy() not working at all. (31470) Fixed that it was possible to create an assembling machine with zero energy usage. (31465)
Modding Fixed crash when trying to connect wires to entities with 0 wire connection distance. (31499)
Scripting Fixed LuaSurface::map_gen_settings.shift not working. (31143) Fixed chunk positions would get improperly rounded instead of floored. (31092) Added LuaConstantCombinatorControlBehavior::enabled read/write. Added upper limit to resolution parameter of LuaGameScript::take_screenshot function. Limit for width and height is 16384. Added LuaStyle::visible read/write